SvS Capital Planner
Build your SvS plan around the Last Z capital and its three turrets. Assign HQs on the map or by X/Y coordinates, then share the plan with your alliance.
Map reference & placement rules
Based on the saved state #397 capital survey. Coordinates mark HQ center tiles; the planner checks all seven tiles for overlaps and restricted terrain.
535,500 · 517,535 · 482,535 · 465,500 · 482,465 · 517,465
508,517 · 483,500 · 508,483
Outside mud keeps all seven tiles on clear land. Allow mud opens the brown terrain while keeping the red zone blocked.
Last Z SvS capital planner
Plan Server vs Server HQ placements around the Last Z capital using surveyed map coordinates. Assign spots on the map or by X/Y, choose perimeter or mud placements, and share one link with your alliance.
Capital map based on state #397 reference points, with mud terrain and all three turrets.
Place 7-tile HQ footprints with automatic overlap and no-build checks.
Share the whole plan as a single link with no login required.
Members search their name and copy their [#:state X Y] teleport coordinates.
+How do I share an SvS plan with my alliance?
Place the HQs, then press "Copy share link". The full plan is encoded in the link itself, so anyone who opens it sees the same map and can copy their coordinates.
+Why can I not place an HQ near the capital?
Outside mud mode keeps every HQ tile on clear land. Allow mud opens the brown terrain for frontline planning. Both modes block the surveyed red core and overlapping HQs. Check the live map for occupied spots before teleporting.